The Hurt Locker
Mark Boal and Kathryn Bigelow, 2008
#8,
2009 Skandies
So here we have another experiential film like
Hunger: no real story as such, just a series of set pieces in
which a bomb disposal team disposes of bombs. There's a little bit of
character work thrown in toward the end, but mainly it's an exercise in
"here's what it was like for U.S. troops in Iraq in the '00s."
I guess this
movie about the occupation of Iraq, but it's the first one I've seen. I've
seen plenty of movies and TV shows set in World War II and Vietnam,
though, so it's interesting to compare. In WWII the enemy was a group of
countries with armies as powerful as ours. Their objective was to conquer
the world, or at least big chunks of it, and they'd already set about doing
so, invading and subjugating their neighbors. The Allies' objective was to,
first, survive the Axis onslaught; second, drive the Axis armies out of the
territory they had conquered; and third, inflict enough punishment on the
Axis countries to force an unconditional surrender. The amount of progress
being made was readily apparent just by looking at the battle lines on the
map. In Vietnam, things were less clear. This time the enemy was an
irredentist guerrilla army whose objective was to establish communist rule
over all of Vietnam rather than just the northern half. The American
objective was to keep this from happening. But even though the Vietcong
were theoretically a much weaker opponent, there were no formal battle lines
and therefore no way to measure progress other than through a body count,
and the guerrillas' ability to replace their losses by recruiting from the
local population made the body count a moot point. So while WWII movies
often make the case that "war is hell," Vietnam movies tend to amend that
to "war is meaningless, Sisyphean, tragic hell."
Then we have Iraq. Here, there is no defined enemy. No one really has any
agenda that the American forces are there to stop. American forces invaded
to depose Saddam Hussein, but soon found that they were spending most of
their time fighting people who had no particular love for Saddam but were
outraged by the invasion itself. Some of those involved in the resistance
were members of various small militias, but in general "the insurgency" was
just a catch-all term for anyone who opposed the American occupation and was
willing to set up a roadside bomb to fight it. Which brings us to The
Hurt Locker. Roger Ebert writes that by the end of the movie, "we have
a pretty clear idea of why" one of the main characters "needs to defuse
bombs," and lists as the first part of that reason that "bombs need to be
defused." But the thing is, they don't. The bombs are there solely to
drive us out. The only reason to defuse them is so that we can stick around
long enough to strike back against the people who planted them, thereby
motivating more people to join the insurgency and plant more bombs. As
Duncan Black put it, "the goal is to stay until everyone who wants us to
leave is dead, at which point we can finally leave." It's one order of
magnitude more meaningless, Sisyphean, and stupid than Vietnam... not that
you would know it from watching this movie. And while Mike D'Angelo praises
The Hurt Locker for "leaving the politics implicit," it seems to me
that a film like this really should either acknowledge or deny that what the
characters are spending the entire running time doing is in fact part of a
stupid, absurd exercise in circular logic. To do neither is to turn data
into information but then stop short before turning information into
knowledge or knowledge into understanding.
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